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Dog Features

Digital dog collectibles will be the game's soul; the user who owns it will utilize it to engage in all app modes and interact with other users via this dog.
  • Overall, we will have 6 types of dogs including Beagle, Chihuahua, Labrador Retriever, Pomeranian, Akita Inu, and Toy Poodle, each type will have 4 different designs. Dogs will have two genders, Male and Female, and they will have 2 stat indicators as below, and the specific numbers will differentiate based on the dog type and gender.
  • Muscle:
  • Weight: This is formula for dog weight increase: Weight (kg) = Initial weight of the dog (kg) + Log base 1.2 of (the accumulated food eaten (kg))
The accumulated food eaten (kg) = Initial food (kg) + Food eaten from day 1 to the current day (kg)
From Q1 2023
  • Dog will have 5 stat indicators as below, and the specific numbers will differentiate based on the dog type and gender.
  • Energy: The energy stat of each dog, up to 80 (may increase to 100 or 120 when upgrading the account) is used to do daily tasks and participate in training sessions, when it runs out can be automatically restored after a period of time (1 hour 2 energy when awake, and 1 hour 6 energy when sleeping), or user can use food to speed up the energy regeneration process. (total energy will increase and cool down will be faster as users upgrade their accounts)
  • Speed: This stat will decide how fast the dog can walk.
  • Agility: This stat will decide how fast the dog can change its' body position.
  • Endurance: This stat will decide the distance the dog can walk or run (1 endurance = 100m). When the endurance is depleted, the dog needs to rest to regenerate endurance (25% recovery in 6 hours, so 24 hours to fully regenerate endurance), or users can feed them with Kirin Bean to instantly regenerate full endurance.
  • Luck: This stat will decide on the percentage of finding treasure boxes (digital collectibles, Food, Tokens, Empty) in the walking session.
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